Georgy Treshchev

Bio

Unreal Engine C++ Developer

Email: [email protected]

GitHub | LinkedIn | Telegram
Curriculum Vitae

Skills

Core: C++, Unreal Engine 4/5, Game Tools development, Systems and gameplay development, Audio processing, Multithreading techniques, Third-party libraries integration, Optimization and profiling

Familiar: Perforce, Git, PHP, SQL Databases, ASP.NET


Experience

Concurrents — Tools development

Development of Unreal Engine tools for cloud streaming of game content. The tasks included creating tools for visualization, extending the editor functionality, integrating libraries, multi-threaded parallelization, optimization.

Company website link

2021 — Current

Self-employed — Plugins development

Development of various open-source plugins for Unreal Engine, including Runtime Audio Importer, Runtime Files Downloader, etc. Also mobile game development as an example of using these plugins.

2020 — Current

Freelance — Web development

Development of scripts and websites using a stack of PHP, MySQL, JS.

2018 — 2020


Released projects

Runtime Archiver

Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files.

GitHub link

2022

Android Native

Android Native plugin for Unreal Engine that makes it easy to call Java functions via JNI.

GitHub link

2022

Audio Analysis Tools

Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data.

GitHub link | Marketplace link

2021

Unreal Blog

Providing educational content around the Unreal game engine.

Blog link

2020

Hop Dash

Development of a mobile hyper-casual rhythm game as an example of personal plugins like "Runtime Audio Importer" and "Runtime Files Downloader".

Google Play link

2020

Runtime Audio Importer

Runtime Audio Importer plugin for Unreal Engine. Importing audio of various formats at runtime.

GitHub link | Marketplace link

2020

Runtime Files Downloader

Runtime Files Downloader plugin for Unreal Engine. Downloading files over HTTP / HTTPS at runtime.

GitHub link | Marketplace link

2020


Education

Prague Language Institute — Some university courses (CZ)

Activities and societies. Study and practice of English.

2019 — 2020

UnrealSkills (BlueprintME) — Online course (RU, Remote)

Learning the basics of Blueprints, gameplay mechanics, physics, artificial intelligence, etc.

2019

BitAM — Private school (RU)

Basic learning of some technologies (web development, media, winforms, 3d modeling).

2015 — 2019